Vol. #4
- AFK
You know the drill, although I will not be updating the corporate/casual schedule, considering we are at a time of war, and all days are corporate anyways. Pairing up in twos or greater to achieve safety in numbers is paramount during a time of open conflict, not that I expect our WTs to do more than fit officer gear and piss their ships away in pitched 1v1 combat against crazy odds. Seriously, a gankfit Nighthawk worth 1.3bil against an Abaddon? Can we say no contest.
- Instinct; alive and well.
So we land on the gate two or three seconds too late to tackle him and he warps off, we pursue, our scouts making best speed to keep up with him. A jump into the pursuit, he warps off first to a gate, then off into a safe. Bingo. I know this game, it's called bait and switch. He was betting on the entire fleet running in a straight line like a hive mind. Only this mind had not one but three wholly capable FCs. So as the report is coming in that he warped off to a safe, I holler over comms that he is doubling back on us, and we should get tackle on the gate we just came through. Sure enough he lands on grid seconds later as our tackle are in route. Needless to say, he left shortly thereafter without his ship, and short 180mil that he had before, and was now relieved of.
Sorry, but bait and switch is the oldest trick in the book, and it does not work if you remain in local and are visibly seen to jump to a safe. He had no aggression, his best bet would have been to dock or log off like a chump. Thankfully for us, he had some nerves, and decided that it was more honorable to give chase and let us have our opportunity to dare and catch him. Good fight, my enemy, good fight.
- Border null, a killing ground.
- Suddenly questions...
Okay, so maybe I am exaggerating some but last night was pretty bad. Look, if there is something going on, and you are not immediately invited, there is always a reason, it may or may not be you, but there is a reason. So do not ask. The more you ask, the more I grow suspicious, and I am not a paranoid individual. Only a small handful of our freshest recruits do this kind of thing and I hate to be a hardliner but it needs to stop. No, we will not tell you when we are moving hundreds of mil in various materials, no we will not tell you why we have people in a private channel in ventrilo, and no it is not a fleet, we are just comparing epeens like its the locker room after a winning game and Big Bill has it hanging all out and is talking about the girl he banged last night, and no if we do not answer, it is because you are not privy to every tiny security detail of our alliance, so just chill, the more you ask private and sensitive questions about our operations, the more unsettled and frustrated I get, and I do not easily frustrate.
Capice? :)
- Advocated is back.
- Lessons learned.
We declared war against a small corporation that was harboring a known scammer who we owed a debt of repayment to, by force. Said player then biomasses a 24,000,000 SP character, in order to hide his main account's identity from us. Said corporation then joins a NEUTRAL alliance. This alliance automatically enters an active war by admitting the corporation. Aggression between our own alliance members and theirs is immediately possible so long as the war was active in the first place. It was.
So, let me reiterate, this alliance executor accepted a warring corporation into his alliance in the middle of the afternoon on a week day. A few of our alliance members pop a Hulk of theirs. Logic goes to negotiate terms with these guys when he logs on to find that they have joined an alliance, because all he wants is the scammer, he is not here to aggress and combat a neutral alliance. He knows nothing of this Hulk as of yet as the first thing he does is convo the opposing executor. Everything seems to be going well, until the executor is alerted of his member's loss of a Hulk. In a nutshell, the guy goes batshit, talking about how he cannot believe that Logic is talking to him about a CEASEFIRE knowing that his guys have been popping his pilots.
First off, wild flailing accusations are pretty facetious, second off, do not accept a warring corporation whose own TZ and that of his aggressors is in the USA in the middle of the day on a weekday and expect the hostile forces to distinguish between one corporate avatar and the next. You have a red background with a white star, you are going to die. How ffs hard is that to understand? Seriously? I bet even a preschooler could understand that. You jump on a Merry-Go-Round as it is spinning real fast, and guess what, you got yourself a nice booboo, ya numbnuts. What did you think was going to happen, "Oh noz, big scary alliance took in our war targets! Cease and desist, we must huddle in the the corner and weep in fear!"
Right.
Anyways, we honored the CEASEFIRE once it was publicly declared, they did not, so who's at fault here?
- Gremlin squadron.
- The price of war.