Friday, May 7, 2010

Time Flies

This past week marked two years since I created the Aurelius Federation.  Does it seem so long ago?  For me it feels like only yesterday that I was sputtering about in a shield boosted, armor repped, passive targeting fit Incursus being obliterated by frigates in an L1 mission and cursing CCP for its obviously evil game design that must certainly be hellbent on obliterating rookie pilots and their expensive ships.  But in reality, what amounts to ages in a game world have passed since then, and I find myself thinking lightly of stashing 100,000,000.00 ISK worth of bombs in a corporate hangar somewhere, that I know will see little use, or tossing a 350,000,000.00 ISK booster on a ship because I want to really have fun the once or twice a month I even do L4 missions for income,  or traveling through 0.0 and being more comfortable there than in a station in Empire, floating about in a POS, being amused at rookie or inexperienced pilots who are as of yet still learning how to avoid cloaky Dictors or general harassment down pipes and ways.

It is the best of both worlds for me, in all honesty, still holding onto the idea that I too was once just another rookie pilot in a 50k frigate, zipping about in the great expanse of space, staring in wonder at the starry backdrop of the game, with my imagination running wild at the sheer potential of the future laid out before me to now knowing that I am well versed and experienced in the game to the point that it becomes harder for me each and every day to relate to those who are not.

I still get that way from time time, even as I can fly all but four or five ship classes in the game, even if not all the racials.  Starting the last 85 day leg of my journey to having a Nyx pilot is the real culmination for me as the Nyx is one of the reasons I became enthralled with the content of the game.  Such a wonderfully pleasant and foreboding ship, even more so now that it is a capital killer.

But of the corporation itself, through countless ups and downs, winners and losers, friends and enemies, successes and failures, one thing remains that I keep in mind, and promises me that I have made a difference for those around me, as intended.

The size of our corp has drastically changed since the Provi days. Even thought the number is big, if you remove alts we probably end with 20 or so players. TBH I like it. Living from a POS is hard. Even harder when you have a big group and thinking that any day all shit can be stolen. It can definitely happen, but with this group very unlikely. I know that we will eventually grow again, but I'm not in a hurry. I think this is a great time for us to grow as a team to be ready for the future size growth.
 - Dante Styx

I have managed to find and surround myself with sensible adults who are here to enjoy a game and nothing more.  What could be better?  I do not have snot-nosed driveling children nipping at my heels within the corporation, nor do I have deceitful avarice filled mongrels chomping at the bit for every tiny little step up the ladder they can make by any means and at any cost.  Life ingame is good.

So, although I could wax philosophical or reminisce for hours until this post feels like a novella I will instead close with how I feel after two years and how I hope to feel after another two.

Wonderful.
Wonderful.


i.e. I wouldn't change a thing, to be perfectly honest.